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Sewer under the Copper Coronet (AR0404)*

... to the Copper Coronet Hobgoblins The sewer grate room The Lovers' Skeletons ... to the Myconid Colony ... to the Slaver Stockade Bridge Kobold Shaman Hobgoblins Quallo and his friend Glowing Pool The Hidden The Sewer under the Copper Coronet (AR0404)

If you want to see the traps on this level, hover your mouse over SHOW TRAPS.

    Exit

    Right near the entrance to the sewers you shall find a small barrel with some gold in it.

    Check out the barrel near the stairs.
LOOT: 1 Gold.

    Hobgoblins

    Further down the corridor you will be attacked by a small group of Hobgoblins. Kill them to move on.

    Kill the Hobgoblins to move on.
HOBGOBLIN CAPTAIN: 420 exp, Potion of Healing (2), [Cure Serious Wounds], Helmet, Medium Shield, Long Sword;
HOBGOBLIN ELITE: 94 exp, 5 Gold, Silver Ring, Leather Armor, Arrows (20), Short Bow, Bastard Sword;
HOBGOBLIN WARRIOR: 34 exp, Waterstar Gem, Leather Armor, Helmet, Bastard Sword;
HOBGOBLIN SHAMANS: 2 x 34 exp, Random Treasure (2), Studded Leather Armor (2), Helmet (2), Mace (2);
HOBGOBLIN ARCHERS: 2 x 34 exp, Arrows +1 (20), Arrows (20), Random Treasure (2), Leather Armor (2), Helmet (2), Long Bow, Short Bow, Bastard Sword (2).

    Sewer Grate

    This circular room has a big stinky Otyugh and some Jellies. After you dispose of them you can click on the circular sewer grate to obtain an interesting item - a Hand. Beware though, the character who picks up will take some damage so do not send a nearly dead character to pick up the item. You will need this Hand to solve the Pool riddle.

    Kill the Otyugh and check out the sewer grate.
OTYUGH: 5000 exp;
MUSTARD JELLY: 2000 exp;
OCHRE JELLY: 270 exp;
SEWER GRATE: Damage Taken: 10, Item Gained: Hand.

    The Skeletons

    Here you shall find the skeletons of two lovers who lie entwined in each others arms. On one of the fingers you shall find a ring that you will need to solve the Pool riddle.

SKELETONS: The Lover's Ring.

    Stairs

    These stairs lead to a Myconid colony. The stairs are guarded by a Mustard Jelly. Do not forget to check out a barrel for a gold piece.

    Kill the Jelly and check out a barrel.
MUSTARD JELLY: 2000 exp;
LOOT: 1 Gold.

    Bridge

    In order to get across the smelly sewage waters you'll have to walk over the trapped door thrown over the sewer waters. Beware, this dor is trapped though.

    Disarm the trap on the bridge and kill the carrion crawler nearby.
DISARM THE TRAP: 2750 exp;
CARRION CRAWLER: 974 exp.

    Kobold Shaman

    Here you will find a Kobold Shaman and his kin. He tells you to leave him alone or face his wrath. You'd need to kill him in order to get one of the four keys necessary for the Pool riddle.

    Kill the Kobolds.
KOBOLD SHAMAN: 150 exp, Shaman's Staff;
KOBOLD COMMANDO: 2 x 34 exp, Arrows of Fire (4), Short Bow (2), Short Sword (2);
KOBOLDS: 4 x 6 exp, Composite Long Bow (2), Arrows (40), Short Sword (4).

    Hobgoblins

    More Hobgoblins here. Send them to a better place.

    Kill the Hobgoblins to move on.
HOBGOBLIN CAPTAIN: 420 exp, Potion of Healing (2), [Cure Serious Wounds], Helmet, Medium Shield, Long Sword;
HOBGOBLIN ELITE: 94 exp, 5 Gold, Silver Ring, Leather Armor, Arrows (20), Short Bow, Bastard Sword;
HOBGOBLIN WARRIOR: 34 exp, Waterstar Gem, Leather Armor, Helmet, Bastard Sword;
HOBGOBLIN SHAMANS: 2 x 34 exp, Random Treasure (2), Studded Leather Armor (2), Helmet (2), Mace (2);
HOBGOBLIN ARCHERS: 2 x 34 exp, Arrows +1 (20), Arrows (20), Random Treasure (2), Leather Armor (2), Helmet (2), Long Bow, Short Bow, Bastard Sword (2).

    Quallo

    There is a trap on the way to this room, right on the T-section. In this room you will find Quallo with his strange friend - the Carrion Crawler. Quallo will give you brief information about the mysterious blade. He'll tell you to find clues in the Glowing Pool room. These clues should be placed in the correct order. In particular he'll say the following about the clues:
        The Lover's Ring -    It is not first, nor does it belong in the third pipe;
        Vallah's Hand     -    Apparently his suffering is of prime importance;
        Shaman's Staff   -    Seals the bargain.

    The talk about Vallah's Hand and its "prime importance" is probably a word play with "prime" relating to prime numbers (the ones having only one and itself as divisors). This limits the Hand to numbers 2 or 3 only, do these numbers imply order of placement or number of the pipe, or both? Shaman's Staff apparently should be placed last. Well, technically you will not have to select what item to place into the pipe, you will just have to click the pipes in the correct order. If you'd like to see what this order is, then hover your mouse over ORDER.

    You'll have to kill Quallo's friend, the Carrion Crawler, in order to obtain its blood.

    Disarm the trap on the way to Quallo's room and check out the meager contents of it (barrel and a table).
DISARM THE TRAP: 2750 exp;
CARRION CRAWLER: 420 exp, Blood of Quallo's Friend;
LOOT: 2 Gold.

    Glowing Pool

    When you approach these weird looking pipes, a strange voice will sound in your head. The voice will tell you to find the four keys. The keys will open the four wards and they need to be broken in proper order, the voice also tells you to find Quallo - more can be learned from him.
    When you click on the pipes, you'll be able to read the writings on them. Here are their texts:
        1st pipe:    They wailed and sighed, then they died. From the graveyard I've had my kiss. Bring me now the lover's gift.
        2nd pipe:   No sacrifice will do, but the blood of a friend, true. But guilt will leave its stain, if you wish to have its blade.
        3rd pipe:    Vallah is no more, but he has left a thing behind. Give me a hand, and I shall help you in return.
        4th pipe:    Smell of dog, skin of lizard. To find the staff, kill the wizard.

    If you start placing the items in the pipes in the wrong order, the character doing it will take some minor damage and you will have to restart the whole process of placement. When you place the last item, the Shaman's Staff, the riddle will be solved and each party member will receive some nice experience and a strange talking sword - Lilarcor.

SOLVE THE RIDDLE: Each party member gains 18000 exp, Gain Item: Lilarcor.

    Stairs

    These stairs lead to a secret entrance to a Slaver Stockade.

    The Hidden

    This apparently human appears in this place if you are on Jan Jansen's quest to heal Jaella. When you speak to the Hidden it will be easy enough to ascertain that 'it' doesn't like Uncle Gerhardt. The Hidden will not be willing to answer questions especially about the Enlightened Ones and about Uncle Gerhardt. The Hidden senses what quest you are on and will agree to help you if you do him a favor. His task lies in killing two creatures that hunt him.
    The Hidden will say to try find the two that hunt him through their contact in the Sea's Bounty tavern in the Docks District. You are to tell this contact that you are a 'Seeker'. The Hidden warns you that if you betray him then the girl and you will be dead before he is. When you are ready, head over to the Sea's Bounty tavern and speak with its proprietor - the Thumb.

    When you do the dirty and return to report, the Hidden will say that the girl is healed. Your attempts to question him further will fail, although the Hidden will reveal itself as a Mind Flayer and depart. You will get a small experience reward for finishing this quest. However, if you are fast enough - you can kill the bastard before he gets away - no more meddling in children's minds.

    At this point you can return to Jan Jansen's house in the Slums.

KILL THE GITHYANKI: 17500 exp;
THE HIDDEN: 9000 exp.

    The Myconid Colony (AR0418)

Back to the Sewer The Myconid Colony (AR0418)

    This small area is a Myconid colony. There is a Minotaur's corpse here, it seems that he stumbled into a wrong area. Nothing special can be found here.

    Kill the Myconids and check out the Minotaur's corpse.
MYCONID KING: 1200 exp;
MYCONID: 420 exp;
MINOTAUR'S CORPSE: [Identify], Battle Axe.

 

 

 

 

 

 

 

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2007 Agarwaen
Last Update:
June 22, 2007